PROJECT DESCRIPTION
Tracker is a futuristic game where the user plays an intergalactic police officer, sent to Earth to capture roaming alien criminals – sound like fun? The game is part of an overall promotional strategy for the television show “Tracker,” which airs on the Space Network. The sound effects we developed had to reflect the spooky, dangerous, and slightly scary task of tracking down dangerous aliens!
APPROACH
We created an atmospheric sound for the audio – to add suspense and tension to the over feel, and to keep gamers on the edge of their seats. The interface sounds also had a decidedly futuristic feel and the fight scenes have high-energy music that instills a rush of get-up-and-go into the gamer. In addition, we engineered new audio components for each new level, to keep gamers interested as they play through the game story.
AGENCY
Quickplay Media
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